Creative Work Didn't Die. It Just Got Devalued.
Let's be honest about what happened, because the industry is still telling itself a comforting story.
AI didn't kill creativity. Creativity is fine. What AI killed is the pricing power of execution. The hours of crafting a deck, polishing copy, comping a layout, producing a variant — that work is still happening, but the market's willingness to pay premium rates for it is evaporating. Once the marginal cost of producing a "good enough" version drops to near zero, the market reprices the entire category downward. That's not cultural decline. That's basic economics.
This explains the strange feeling everyone in creative roles has right now: the work feels just as hard, the outputs feel just as polished, but the value the market assigns to it keeps shrinking. You're not imagining it. The market has decided that "good enough" is, in fact, good enough — for most use cases. And "most use cases" is where most of the revenue lived.
The defensive reflex is to argue that AI can't really be creative, that the ideas are still derivative, that humans bring something irreplaceable. All of that is partially true and almost entirely beside the point. Markets don't pay for irreplaceability in theory. They pay for outcomes. If a "good enough" output gets the result for one tenth the cost, the buyer will choose it, and feel reasonable doing so. The premium tier will survive — it always does — but it will be smaller, more specialized, and harder to enter than it used to be.
There's a more useful distinction underneath all of this. Generating ideas and selecting ideas are different acts. AI is extraordinarily good at the first and largely useless at the second. It can produce a thousand directions. It cannot tell you which one is the right direction for this brand, this moment, this audience, this risk. That selection — done well — is closer to taste, judgment, and editorial nerve than to "creativity" in the romantic sense. And that's where the remaining pricing power lives.
Here's the part the industry doesn't like to admit: a lot of what was sold as "creative work" for the last twenty years was actually production work in a creative wrapper. The wrapper is what's getting commoditized. The strategic, editorial, perspective-driven work — the work of deciding what should exist — is not getting commoditized. But it was always a smaller share of the spend than the industry pretended.
Companies have made this worse by misunderstanding what they were buying. They assumed they were paying for ideas. They were largely paying for execution capacity, and they're now realizing they don't need to pay as much for it. Agencies that responded by leaning further into volume — more decks, more variants, more retainers — accelerated their own devaluation. The ones repositioning around judgment, point of view, and risk-bearing decisions are the ones holding rates.
Creative work isn't dead. The economics under it just shifted, and the people who keep pricing the old way will keep losing. Reprice the work, or get repriced.